She has chosen the Paladin class. There's a rumor going around that she's a very strong character who performs melee and magic attacks with ease. She can even heal others! 
Neptune's short lilac hair still runs down to her collar bone. In her hair, her hair-clips are now in the shape of a shield. She wears a white and blue vest mixed with a dress and a breastplate. On her arms, wears white gauntlets and contrasting black finger-less gloves. Her footwear consists of white greaves decorated with a wing accessory on her knees that extend to her thighs. Her hairpins, and armor in general is decorated with crosses with a diamond gem that is blue or yellow in the middle.
She is a happy, excitable girl with a very strong sense of justice. Her ditzy personality causes her to be very careless at times which can either help her or land her into serious trouble. She makes friends rather easily due to her friendly nature and often gives them cute nicknames. People admire her optimistic outlook and confidence. She never gives up or backs down when the going gets tough and she makes sure to see her objective through to the very end. Neptune does not like fighting and is rather pacifistic, prefering to avoid conflicts whenever possible. But when she has to fight, she can act seriously.
Neptune has logged into 4 Goddesses Online. She is ecstatic about the graphics, the smoothness of the control and how cute her avatar looks. She made her avatar as close to her in real life. Neptune then introduces herself to the audience. She is the Goddess of Planeptune, and currently on break playing this game as an apprentice paladin. She wonders where her friends are.
Noire and Blanc logs in. Neptune praises Blanc's priest outfit as it gives her goosebumps and is incredible. Noire wonders what Neptune thinks about her outfit. Neptune notices that Noire is a Black Knight, a rival to her paladin class. She teases Noire for going for the rival theme. Noire tells her that is not the case but she will never lose to Neptune in games.
Vert then logs in. Neptune greets her and wonders what her outfit and class is. It looks elven. Vert explains that she is the Enchanter class, the only class to bestow attributes to players depending on the situation. Neptune observes that Noire and Vert have switched the weapons, they wield in real life. Vert notices that everyone did change but with all the balance of their classes, they will be a splendid party.
With the initial dialogue out of the way, Neptune decides to introduce everyone else to the player. She starts off with Noire, the Goddess of Lastation. She is a lonely loner but now that she is in a party, she is not lonely anymore. Good for Noire. Noire's sassy wit is a great foil to Neptune's finely tuned sense of slapstick.
Next off, is Blanc, Goddess of Lowee. She is a shy homely girl who loves to read but once she loses her temper, she is unstoppable. Blanc is frustrated with her "shortcomings" in the chest area but her loyal subjects don't mind.
Vert may seem calm but she is a hardcore gamer above everyone. She also has a lot of "volume" and acts like the older sister to everyone but she does not actually have a little sister of her own.
Her friends wonders what Neptune is doing but are annoyed at her commentary of them. Neptune gets worried and tells the girls that this was their imagination. Noire does not buy it. Neptune quickly shifts the party's focus to the tutorial and runs off. Noire chases her.
Afterwards, Vert takes the time to appreciate the fact that while they normally compete they can work together in this game. Vert tells them the party shares a common destiny and no one should go off and solo.
Noire and Blanc think Vert is the first to go solo out of all of them. Neptune can't keep up with Vert's play style. She does not stay up all night and will leave that to Vert. Vert assures them for this one time, she will not concern herself with rank or completion. She will sincerely explore the world, make new friends and tell others about the game as this is her responsibility of being granted early-access by the 4 Goddesses Online management.
Blanc is shocked. Neptune asks someone to pick up her jaw from the ground. Noire praises Vert for her decision. Vert thanks Noire explains that this episode of 4 Goddesses Online takes place in a different world.
Neptune then finds the tutorial event point. A NPC arrives and introduces herself as Bouquet , a guardian spirit, Royal Geist. She is sent by the Goddesses to guide them. Bouquet begins to explain the story of the world but Vert grabs her and embraces her. She asks Bouquet to be her little sister. Bouquet notes that her vision is blocked by the "bouncy bouncy". Noire pulls Vert back.
Blanc can't stand the "bouncy bouncy" but she notices that Bouquet reacted in real time to Vert's actions which should not be possible. Vert explains that this is a feature of the game, an advanced communication AI that can learn. Neptune summarizes her understanding of this as the ability to converse with NPCs in real time and finds that cool. Noire notes that this is Planeptune's tech and asks Neptune why she isn't aware of that.
Neptune was unaware of that but since Planeptune's technology is number one, it really is not surprising. Noire and Blanc take offense to that and try to justify why their nation is better. Vert reminds the girls that the real world is irrelevant.
Bouquet has a nosebleed. Neptune wonders if Bouquet is okay and scolds Vert for her earlier actions. Vert whines. Noire calms Vert down and urges everyone to listen to Bouquet's story.
Bouquet explains that long ago the 4 Goddesses descended from the Divine Realm to an empty world. Purple Heart, the Goddess of Fate, Black Heart, the Goddess of Prosperity, White Heart, the Goddess of Order, and Green Heart, the Goddess of Fertility created Alsgard, home to the World Tree Leanverde aka Tree of Life. That tree is the source of all magic in this world and created all life. 1000 years ago, the Goddesses sealed up the Demon King Jester, who tried to take Leanverde's magic. However, that took a toll of them and Leanverde's restorative magic could not restore the Goddesses. The Goddesses left Sacred Treasures which housed their remaining power and retreated to the Divine Realm to heal.
Before the Goddesses left, they told Bouquet's great great great grandmother, the Royal Geist at the time that "When the world is in danger once again those carrying our blessings shall appear. Grant them the sacred treasures, and call to us. Keep guard of the treasures until that comes". The adventurers before Bouquet are the "Chosen Ones". She requests they gather the Sacred Treasures at Tetyu Temple to revive the 4 Goddesses.
Neptune remembers that the models for the 4 Goddesses are based on them so she really wants to meet them. Now that they know the final boss, Blanc wants to know what they have to do first. Bouquet tells them to head to Wishuel, a city just pass this forest, an adventurer's hub. Afterwards, they should head to Cautlprim Cathedral where the 4 Goddesses are worshiped.
Vert understands. Neptune thanks Bouquet for the directions and tells her they will clear the first dungeon in no time. Bouquet wishes them all good luck. The forest is to test and train all potential "Chosen Ones". She tells them to learn at their own pace to navigate Alsgard and says her goodbyes. Neptune tells Bouquet they will see her soon.
In the forest, Neptune finds the monsters and wants to show off her stuff. Noire warns Neptune not to waste all her energy. If she does, they won't help her. Neptune says Noire can say that but Noire will never keep up with her. That fires up Noire's competitive spirit and she tells Neptune that she will never outgame her in a million years.
Closer to the end of the forest, Neptune notes that she is getting the hang of the controls. She wonders if everyone is the same but hears a noise. Neptune wonders what it is. Vert thinks it is the tutorial boss. Neptune thinks there is nothing to fear. Vert assures them that even if they used their bare hands, the boss would fall to them.
The party easily defeats the boss and Neptune comments on how easy it was. In Wishuel, Blanc wants to see the shops and Vert wants to go to the Cathedral. Neptune wants them to let her pick what to do.
Vert and Neptune enjoy the atmosphere of Wishuel. Vert is glad Neptune likes it and notes that one must be immersed in the environment to spend many hours in the game. Blanc and Noire think Neptune is addicted to 4 Goddesses Online. Noire tells her the first step to recovery is admitting the problem. Neptune denies her addiction. Blanc tells Neptune her denial and lack of self-awareness are the textbook symptoms of addiction. It may be too late for Neptune.
Neptune starts to worry that she will end up like Vert. Vert is hurt by the fact everyone thinks it is so bad to be like her. Noire tells Vert to stop with the fake tears. Blanc stops joking around and admits that Wishuel is beautiful and understands how one can pass the time in this game.
Later, Noire wonders what online games Neptune has been playing. Neptune has been playing online games largely on her console, not PC. She happily remembers the time she was accused of hacking when she got a rare item as item drops were especially rare in those games. The game ended its services so Neptune is playing the sequel as well as 4 Goddesses Online. Neptune wonders what Blanc has been playing.
Blanc has been playing a MMO based on a well-known RPG which is liked by kids for how easy it is.
Noire has started an RPG after it got its remake. The two of them also play 4 Goddesses Online. Neptune knows it is not worth asking but Vert is playing 4 Goddesses Online. Vert confirms that she is and she also played all the games the other Goddesses mentioned. She even likes World Break Online noting that it was great.
World Break Online ended its service after a major error in maintenance and the company going under. Neptune remembers that all her characters she worked on were all gone. Vert liked World Break Online as much as 4 Goddesses Online yet only memories remain of that game. Vert can't stand remembering that grim day and wants to return to the previous discussion.
Vert notices that everyone has some gaming experience and if they need any help they can rely on her. Neptune remarks that Vert's glowing face coupled with her previous statement makes her look like a Goddess. Vert reminds Neptune that she is a Goddess. Neptune says it was just a figure of speech but she will lean on Vert. Vert is happy to let Neptune lean on her but she tells Neptune she will not carry her.
Vert tells them getting experience is in gaming is important. Eventually the should naturally acquire the ability to play for 96 hours straight. Ignoring rest is a basic requirement for online gaming and she can last 4 days with the help of special drinks. Neptune warns the audience to not try anything Vert is suggesting.
At the 4th night, Vert wonders if her real self is in the game and if her real self is just a virtual avatar. Noire wonders what happens to people like Vert when games like World Break Online end. Blanc has heard about people staging protests outside the game company demanding that the game be kept online. Neptune finds that ridiculous as all they need to do is start over in another game. Vert urges them to avoid that topic.
Near a bulletin board, Vert explains that one can request or search for parties, ask for strategies and tips and chat. One can greatly expand their world. Noire thinks they should try to use it to their advantage. Neptune remarks that with this board, even a lonely Noire can make 100 friends. Noire demands Neptune take that back and chases her down.
Afterwards, the party heads into the Cathedral. Vert is awe, Noire notices the solemn atmosphere and Blanc feels at home. Neptune points out the statue of the 4 Goddesses. She finds them pretty especially Purple Heart. The other Goddesses prefer the Goddess that was based on them.
Noire remarks that the people here definitely worship the Goddesses. Bouquet appears and welcomes the Chosen Ones to Cautlprim Cathedral. Vert is overjoyed to see Bouquet and embraces her. Bouquet thinks the "bouncy bouncy" feels softer and has a nosebleed. Neptune tells the audience that Vert is using softness to win over Bouquet and they should continue watching to see if it works.
Noire pulls Vert away from Bouquet while Blanc heals Bouquet's nosebleed. Bouquet pulls herself together and explains that to save the world, they need to awaken the four Goddesses. Vert agrees that they need the power of the Goddesses to defeat the Demon King. Neptune wonders why the Goddesses don't just return on their own. They should know that their world needs them.
Bouquet tells Neptune she was going to get to that part. The Goddesses exhaust a great deal of their strength to come to Alsgard. Normally Leanverde would restore them but the damage they sustained from the Demon King could be healed by Leanverde. They had to return to the Divine Realm but the Demon King cursed them to be unable to wake up if they returned to the Divine Realm.
They need to gather the Sacred Treasures to build a rainbow bridge to the Divine Realm to awaken the 4 Goddesses. The Sacred Treasures, they need are the Amethyst Glass, Black Diamond Sword, Moonstone Hairpin and Emerald Mirror. Those treasures are sealed to prevent misuse and only the Chosen Ones should release the seal. Unfortunately, a powerful dark magic broke the seal and 2 of the Sacred Treasures ended up in the hands of the followers of the Demon King. The alliance of Paladins and Black Knights are attempting to retrieve the treasures but are having difficulty fighting the strong monsters.
Neptune asks for the location of the two treasures that are not stolen. Bouquet tells her they are in Logi Mountain and Yie Ar Forest.
Vert chooses Logi Mountain. Blanc asks Vert for her reasons. When Vert hears a mountain, she must climb it. That is what her heart says as well as that is the recommended level progression. Neptune wonders if Vert just has a feeling that there are rare items there. Vert tries to deny that and they should focus on saving Bouquet and this world. Once they get the Sacred Treasures Vert can have her union with Bouquet and all the Goddesses.
Neptune reports that Vert is drooling on Bouquet. Bouquet anxiously wonders what sort of bouncy fate awaits her. Blanc finds all of this ridiculous and hopes Vert is not a bad influence on the AI. Noire promises to control Vert so Bouquet does not have to worry and would appreciate her advice along their adventure. Bouquet accepts Noire's offer and looks forward to their next meeting.
The party heads over to Logi Mountain. Noire wonders what monsters live here and hope they aren't too strong. Neptune is sure there are no strong monsters. Noire wonders how Neptune is so sure. Neptune reminds her that this is the early game. Blanc warns Neptune to stop dropping her guard or else she will be the first to bite the dust. Vert promises to support the party with all her gaming instincts. Neptune is glad to have a reliable game junkie in their party.
Near the end of the dungeon, Neptune wonders if this is the place Bouquet mentioned. Bouquet appears and is glad they made it all the way safely. Bouquet points them to a small shrine. Neptune notices a monument in it. Bouquet explains that they need to write a spell to the monument to get the Sacred Treasure, Amethyst Glass. Neptune realizes that they need a password so she decides to enter in "pudding is the best thing in the world". Vert tries "My adorable little sisters, Nepgear and Bouquet hehehehehehehe". Noire tells the two to stop. She knows this goes against their characters but they should take this seriously for once-. Neptune and Vert get the Amethyst Glass.
Bouquet congratulates them and now the two of them have the power of the Awakening. Blanc cannot believe that is the password. Bouquet explains the game is still in beta therefore the password for the monument is not implemented and any password works. Neptune knows it is word coming from her but Bouquet should not be breaking the fourth wall.
Bouquet tells them to treat as if it was a notice from the administrator. This game is a beta so to test her learning capabilities, she has no filters against her speech except for confidential and banned terms. When the game is released, her speech will likely be restricted to not break player immersion. Vert is concerned and wonders if this is the only time to talk to Bouquet's true self and if she will forget about the time they spent together. Bouquet does not know if her memories will be erased and believes that is dependent on adventurers like them.
Neptune agrees and remembers a story about how an AI learned strange things then had to be frozen. She tells everyone to not teach Bouquet weird things. Vert tells her not to worry as she will protect the memories with her life. Her love for Bouquet will overcome all obstacles.
Blanc decides to enter "Password" to the monument. Noire thinks Blanc is being naive, haphazard and careless. She decides to enter a more secure password which is Lastation's birthday and 123. Neptune announces that Noire has the most naive password. Noire tells Neptune to shut up and she would never use that password in her real accounts. Neptune asks if Noire is sure. Noire says it does not matter as they got the Sacred Treasures.
Since the mission is accomplished Vert wants to spend some quality private time with Bouquet. Bouquet asks her to do something not overwhelming. Vert is glad she is accepted and decides to play tag. She asks Bouquet to chase her. Bouquet tells her to wait and chases her. Neptune notes that it has been a while since Vert was so happy.
The party returns to Wishuel. Noire receives a message. Neptune wonders who it's from. Noire says it's Uni and she is playing the 4 Goddesses Online Beta as well. Vert notes that only high ranking players from 4 Goddesses Online can get keys. If she is high ranking, Vert would like to invite Uni to her guild. Noire tells her that Uni is not interested in these types of games. She likes FPS games which means she got her key from... Neptune says it was Nepgear, her little sister that won the keys from a prize. She gave Uni, Rom and Ram and they are all playing together.
Neptune begins a brief explanation on the CPU Candidates. Nepgear is her little sister and the two of them are currently playing in the same room. Uni is Noire's little sister. Rom and Ram are twins and Blanc's little sisters. Neptune will go into depth about the candidates later. Noire reports that they already got the first Sacred Treasure. Neptune thinks this is expected of the CPU Candidates.
Later, Noire receives Uni's message that they are returning from Logi Mountain and alerts the Goddesses. Blanc suggests that they should wait in the plaza for the candidates' return. Vert can't wait for her lovely Nepgear. Neptune thinks it's nice that Vert likes Nepgear but she is her little sister and tells Vert not to forget that.
Later, Neptune sees her sister and calls out to her. Nepgear is glad to have met up safely, but remarks that they already have as they are in the same room. Vert wants to introduce the audience to her little sister, Nepgear and embraces her. Nepgear tells Vert to stop squishing her so hard but notes that this does feel warm. Neptune notes that Nepgear has been afflicted with a status effect and complains that Vert already has Bouquet.
Vert explains that she is an adult woman and can have as many little sisters as need be. Neptune thinks it is time to introduce the audience to the candidates. She starts off with Nepgear, her little sister and the CPU Candidate of Planeptune. A candidate is like the second or third CPU. Because of how Nepgear presents herself, she is often seen as the older sister. She is really good with machines and networks making her a reliable tech geek. This makes Neptune proud of her.
Next is Uni, Noire's little sister, the CPU Candidate of Lastation. She is a gun-loving military otaku who looks up to Noire and strives to be like her. She gets along with Nepgear due to their similar tastes and on their days off, they hang out by looking for parts.
Finally, Rom and Ram are Blanc's twin little sisters, the CPU Candidates of Lowee. Rom is the quiet older sister. She is introverted, shy and clings to Ram but will talk when she is used to you. Rom has a habit of saying her emotions out loud but it depends on the person's personality if they can hear it. Ram is the energetic younger twin. She is a lefty, has longer hair, super active and mischievous. If one adds Rom and Ram together then divide by two, one gets Blanc. The twins like to draw on Blanc's notebook which annoys her but in the end, they love each other. Lowee is the land of magic and in real life, the twins use magic.
That is it for the candidates and Neptune asks the cameraman to get back to focus on them all again.
Neptune compliments Nepgear for having a cute Mage outfit. Nepgear thanks her sister and thinks Neptune would make the perfect paladin. Nepgear did want to support Neptune as a Priest but Blanc already took that class so she decided to choose the Mage class to support her with long range magic.
Blanc notices that Ram is a Ninja while Rom is a Samurai. Since Blanc was always protecting them in real life, Rom and Ram decided to protect her in this game. Blanc is glad and wants to their best together. Neptune encourages Rom and Ram to make a ruckus with her in the front lines. Ram explains to Neptune that Ninjas use ninjutsu which is like magic. She won't always be in the front lines but will fight with a hit and away.
Neptune summarizes her understanding of that as Ninjas are equipped for attacks, ranged magic and evasion. This is a strong and dirty character which is expected for a ninja. Neptune wants to show off the strength of the Paladin class. Vert is glad that their party has doubled. Nepgear thinks they will have twice the fun.
When the party first arrives in Tetyu Temple without getting all the Sacred Treasures. Noire wonders why Neptune is here for that reason. Neptune was curious as this dungeon was unlocked after they got a Sacred Treasure. Blanc urges them to find the Sacred Treasures. Neptune wants the cool things here that they can miss. Vert tells Neptune the choice is hers. They can look around and earn money in the ruins.
The party has made it to an altar in Tetyu Temple. Bouquet appears and welcomes them. Neptune is happy to see her. Vert is glad that fate has allowed the two sisters to reunite. Bouquet tells Lady Vert that she is not her sister unless she is remembering that incorrectly. Vert tells Bouquet to not be so formal with her as they are quite close. Bouquet admits that they do know each other but...
Neptune notices that Bouquet is not as awkward around Vert. Bouquet decides to explain that this is the altar where they will offer the Sacred Treasures to release the Goddesses. It is the closest place in Alsgard to the Divine Realm. Due to the recent increase in monsters, less and less people have been making a pilgrimage here. Their presence pleases the Goddesses.
Neptune wants to place the Amethyst Glass, the Sacred Treasure they have right now. Noire doubts anything would happen as they only have one. She remembers needing four for anything to happen. Neptune thinks that is fine and offers the Amethyst Glass anyways. Ram wonders if the Goddesses are here and calls for them. Neptune thinks that can't be case as they need 4 for them to show up.
Purple Heart's voice can be heard. She gives the Chosen Ones blessings from the Goddesses and the party acquires the Source of Life. Neptune recognizes her voice. Bouquet reminds them that this altar is connected to the Divine Realm. An offer of a Sacred Treasure allows them to feel the presence of the Goddesses.
Neptune is happy the trip was worth it. They are all more pumped. Neptune is ready to head back. Noire reminds her to pick up the Sacred Treasure. Neptune is glad to have the reminder as she would not want anyone stealing the Sacred Treasure. Blanc tells them if that is done, they should head back and find the rest of the Sacred Treasures.
Now that the party has expanded thanks to the candidates Vert wants to name the party. Neptune notes that this is like a guild so she supports this. Nepgear wonders what it should be and suggests everyone spout whatever comes to mind.
Neptune wants "Goddess Communications". Noire does not hate it but fears it is too long. She suggests "Goddess Talk". Neptune tells Noire if she is going to change it that little, they may as well keep her suggestion.
Ram thinks since they are all Goddesses, they should go with "The Goddesses". Rom agrees and also suggests going for "The Guardian Goddesses". Neptune thinks its cute but might be too long. She wonders if there is another way to word it. Vert remembers that in Gamindustri, they are called Console Patron Unit, so suggests "CPU".
Everyone likes the name. Neptune declares that their party will now be known as "CPU". Vert thought they would argue more about this but is glad they settled it.
CPU then takes the Certification quest at Logi Mountain. In Logi Mountain, Neptune tries to jump to a foothold to climb higher. Noire, Blanc and Vert are displeased with this and warn her not to fall. Neptune tells them not to worry as she is confident in her platforming skills and promptly proceeds to fall off. At the base of the mountain, Neptune gets back up. She is upset that she could not get to the foothold. She was so close. Neptune decides to hurry back to CPU.
CPU finishes the Certification quest and returns to Wishuel. Now that their strength has gone up Vert advises them to think about party reorganization before searching for other Sacred Treasures. Nepgear notices that Vert has been rather enthusiastic about completing this game. Neptune explains that she has been targeting Bouquet, a cute little girl as her sister. That being said, Neptune claims she is still the protagonist of this game, which is called "Cyberdimension Neptunia" not "Vertia".
All that aside, Nepgear is glad to have Vert in CPU. Vert is happy to help and tells Nepgear to not be afraid to ask for help in this game. Nepgear accepts her offer as she has never tried a Mage class and she will take any advice on using it. Vert knows Bouquet is lovely but Nepgear is just too adorable.
Uni notes that Vert has been clingy with Nepgear ever since they got here. Rom and Ram wonder if Uni is jealous. Uni blushes and denies that. Neptune believes a love triangle has formed with Vert and Uni pursuing Nepgear. She then realizes that she is also pursuing Nepgear so that would make it a love rhombus. Uni tells them all it is not like that. Noire tells them not to forget about her as she won't let Uni be taken away by Vert. Uni cannot believe her sister is getting involved. Neptune notes they have a love pentagon and it may become an octagon but even she would stop there.
Vert believes the party should balanced according to the skills and expertise of each player. After the party reorganization, Neptune thinks they should look for the next Sacred Treasure.
CPU decides to check out the Choas Factory and finds IF and Compa. Neptune is surprised that the two of them are also in the beta. Compa thinks it is a nice surprise to see Nep Nep and the other CPUs. IF greets Neptune and believes they all started at the same time.
Neptune introduces the two of them as her super close friends. IF works for the Intel Guild in Planeptune. She is cool, reliable and her hobbies include cellphones and motorcycles. Compa is a nurse, the fluffy healer type. Compa is good at cooking so sometimes, she comes over to the Planeptune sisters to make them dinner.
IF thinks it is expected that the party has progressed so far given that Vert is in their party. The two of them just focused on managing shops in this city. Compa reports that IF gathers materials and she mixes them. Neptune thinks that is nice and realizes that they won't join her party. IF confirms this as there are too many side quests and they are only playing this on their free time from work. Compa welcomes Neptune to come over if she ever needs medicine. Neptune accepts and thanks them for the offer then leaves.
Some time afterwards, Neptune strongly urges IF to go to the pond for a walk together. There will be consequences if she was late. Later, Neptune and Compa arrive 30 minutes late to the pond to find IF doing something. They get concerned and ask what is wrong. IF tries to explain that when the character goes idle, they do this weird dance. She then scolds the two for being late. Neptune smirks and apologizes. Since IF is her close friend, she feels okay with being 30 minutes late. Compa laughs. IF sighs. The three of them then go for a walk.
CPU checks out the Gion Blacksmith. Blanc recognizes the owner and greets her. She wonders what she is doing here. The owner notes that it has been a long time. Neptune asks Blanc if she knows the owner. Blanc explains that the owner helped her out a long time ago. She never expected to meet her in this game. The owner introduces herself as Tamsoft and her occupation is a Blacksmith.
Neptune asks Tamsoft since she has a traditional Japanese vibe, if she specializes in sword smithing. Rom excitedly wonders if she can improve her katana. Tamsoft tells them to bring in the materials and she will upgrade them. She is not limiting herself to swords, she can do guns as well. Tamsoft notes that they need strong weapons to beat this game so they should not hesitate to call her. Blanc promises that they will and are happy to see her.
A mysterious person greets Neptune and wonders if she is in trouble. The person has a lot of top quality items which they will make cheap for Neptune to purchase. Neptune does notice that the stranger has some rare materials. She wonders what the stranger recommends. The stranger says that they will hide the item and Neptune will know how great it is once she uses it. Neptune is tempted by the number of items that seem hard to collect. She wants to buy some.
Nepgear arrives to stop her sister. The items are expensive and she should discuss this with everyone before buying. Neptune agrees. Nepgear notices that it almost time for CPU to meet up. She says goodbye to the stranger.