|“||Nep-Nep, please come anytime you need medicine or items!||”|
|Base of operations||Chaos Factory|
|Video game||Cyberdimension Neptunia: 4 Goddesses Online|
|Japanese voice||Kanako Sakai|
A clumsy nurse who works at a hospital in Planeptune. Neptune and IF are very close friends of hers. She was the first person to start using the "Nep-Nep" nickname for Neptune, and she goes over to Neptune's place often to cook.
She has chosen the Healer class within this game. Together with IF, she collects or synthesizes items, then sells them in their shop for money and EXP. Compa is in charge of recovery items.
Compa's overall figure is the same as her other appearances throughout the series. Her outfit looks a lot more like a white mage. Compa's hairband been replaced with a white and turquoise biretta adorned with a big yellow "C". She has an ornate white, yellow, blue dress with turquoise bishop sleeves. The dress shows off her shoulders and the upper portion of her chest. On top her waist is a sash that holds a white purse and a red potion stored in a round bottom flask. On her legs is a band that stores a blue, red and teal potion in three test tubes.
Compa is a very kind and caring girl who takes her dream of becoming a nurse very seriously. She will always try her best to make sure that everyone is healthy and will never leave an injured person alone to suffer. She can be somewhat of a ditz at times and also very clumsy as well, but all in all she cares for everyone no matter the situation. She is also surprisingly good at math.
Neptune arrives in the Chaos Factory and is surprised that the IF and Compa are also in the beta. Compa thinks it is a nice surprise to see Nep Nep and the other CPUs. IF greets Neptune and believes they all started at the same time and notes it is expected that the party has progressed so far given that Vert is in their party.
The two of them just focused on managing shops in this city. Compa reports that IF gathers materials and she mixes them. Neptune thinks that is nice and realizes that they won't join her party. IF confirms this as there are too many side quests and they are only playing this on their free time from work. Compa welcomes Neptune to come over if she ever needs medicine. Neptune accepts and thanks them for the offer and leaves.
Vert arrives and decides to check out their shop. IF is happy to have her. Vert knows this is off subject but she asks the two if they have seen a GM. The two of them have not. IF wonders for what reason Vert wants to see one. Vert has no reason, she was just curious in what they look like. She tells them to ignore what she just said. Compa says that just makes them more curious. She promises that if they see them, they will tell Vert. Vert thanks them.
Afterwards, Neptune and Compa arrive to a pond to find IF doing something. They get concerned and ask what is wrong. IF tries to explain that when the character goes idle, they do this weird dance. She then scolds the two for being late. Neptune smirks and apologizes. Since IF is her close friend, she feels okay with being 30 minutes late. Compa laughs. IF sighs. The three of them then go for a walk.
Tamsoft pays a visit to the Chaos Factory and asks IF and Compa for some lively ores. IF does not know what lively ores are but she does have Blacksmith materials available for sale. She asks Tamsoft to take a look. Compa welcomes Tam-Tam. Tamsoft tells Compa she does not need a nickname. Compa decides to call her Soft-Sotht, Soft-Sot, Sofpht but can't get the word right. IF tells Compa she can't use that as an alternative. Tamsoft does not want to trouble Compa and allows her to call her whatever she wants.
IF asks Tamsoft what specifically she is looking for. Tamsoft wants cheap materials for practice. She is paying out of pocket so she accepts any quality. IF tells Tamsoft to give her a minute and she looks for some materials. Compa asks her how her blacksmith is operating. Tamsoft explains that she has a lot of customers but she feels that her quality is lacking. She wants to raise her skill level. Normally, when she messes up for practice, she can break her failed work back into materials for reuse but when dealing with a client. She only has one chance.
Compa admits she would not be able to handle such stress. Her hands would get sweaty. IF returns and suggests that she sell her failed works. That is more profitable than recycling the items. Tamsoft can't sell people failed work. A failure is a failure. IF finds that Tamsoft has quite the professional attitude. She asks that if Tamsoft has made any cool items while practicing that she come back here. IF will buy it off her. IF hands Tamsoft some ores with a little extra as usual.
Tamsoft thanks IF and promises to come back soon. Compa thanks Tamsoft for her business.